demostenes Posted June 26, 2015 Share Posted June 26, 2015 Water mesh cant be selected by mouse click, only in node tree. Link to comment
silent Posted June 29, 2015 Share Posted June 29, 2015 Thank you! I've added this issue to our internal bug tracker. ObjectWater also can't be selected via mouse click. For temporary fix you can enable helpers for ObjectWater / ObjectWaterMesh in Helpers -> Objects menu and click on the water icon instead of the water object itself. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted June 29, 2015 Author Share Posted June 29, 2015 For temporary fix you can enable helpers for ObjectWater / ObjectWaterMesh in Helpers -> Objects menu and click on the water icon instead of the water object itself. Thanks! Link to comment
arzezniczak Posted June 3, 2019 Share Posted June 3, 2019 I've stumbled upon this today in 2.8.0.0. Is there any chance this will be fixed soon? Link to comment
silent Posted June 3, 2019 Share Posted June 3, 2019 arzezniczak Right now you can only select ObjectWaterMesh via helper icon. That's currently not a critical task, but we will see if we can fix this in the nearest future. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
arzezniczak Posted June 3, 2019 Share Posted June 3, 2019 I need it working at runtime in application. I'm checking mouse intersection with water mesh using Physics::getIntersection method, so selecting by helper icon is not a solution in my case. Link to comment
silent Posted June 3, 2019 Share Posted June 3, 2019 arzezniczak As workaround you can add same mesh twice for intersections and disable it's rendering by adjusting Viewport mask. Thanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
arzezniczak Posted June 3, 2019 Share Posted June 3, 2019 It's working, thanks for this workaround! Link to comment
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