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[SOLVED] Random selection of particle SubUV's


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I have an image consisting 4 images using SubUV's (2x2 grid of images).  I can easily apply this and have it animate across the frames over time using the animation transform parameter, but how would I set a particle to randomly select one of the four images in the grid (with no animation)?

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Hello, Ken!

 

You can uncheck "animation" in the material and check "Texture Atlas" in Nodes->Params. It'll threat your texture as 4x4 grid of images and will randomly select the frame. No 2x2 grid support unfortunately (you can extend your grid to 4x4 probably).

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