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Import big mesh sphere problem


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Hellow everyone.

I'm trying to create a sphere in Unigine world with radius = 6400000m

By steps:
1) Create sphere in 3dMax radius = 6400000m
2) export in .mesh file with 3dMax Unigine plugin
3) import .mesh in unigine world

and sphere looks like flat circle.

pictures from mesh viewer post-1525-0-25189300-1424949931_thumb.png post-1525-0-35768700-1424949935_thumb.png

Is there any restrictions on mesh size, witch I can import?

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Hi,

 

Therere is indeed was a issue with mesh precision export in Unigine 1.0. We've fixed this issue in Unigine 2.0.

 

For Unigine 1.0 you still can import such large objects by exporting into *.obj first and converting into mesh via meshimport or ResourceEditor (please, take note that in ResourceEditor this sphere will look like a flat circle anyway).

 

Spehere will look correctly inside the world you should specify correct far / near clipping for camera (Tools -> Camera) and enable floating-point precision for Z-axis in config.

 

In the attachment you can find example *.obj and *.mesh files.

 

Thanks!

 

sphere.zip

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