firat.yuzbasioglu Posted February 24, 2015 Share Posted February 24, 2015 Hi All, I want to use some plugins (City Traffic and Mad Car -http://rendering.ru/ru_en/plugins.html)with 3d Max to simplify my work. Will it cause any problem to export nodes from 3d Max? Link to comment
silent Posted February 26, 2015 Share Posted February 26, 2015 Hi, Our City traffic implementation will work only with special built assets (such as roads, cars and pedestrians). You will need to export nodes that will be compatible with our requirements. Also, please keep in mind that exporting nodes from 3ds Max is not recommended for production use since there will be a lot of unique materials for each node that will cause performance degradation. Node export is suitable only for quick prototyping (to check how level or model will look) and further material opmiziations should be made manually by 3D artists. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
firat.yuzbasioglu Posted February 26, 2015 Author Share Posted February 26, 2015 Thanks Andrey Link to comment
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