cinetec_tech Posted February 13, 2015 Share Posted February 13, 2015 hi. not sure it's just our machine. When you open a window like material, nodes ... next time when engine start. You will see same size black block on top when you try to close that window. Link to comment
silent Posted February 13, 2015 Share Posted February 13, 2015 Hi, We can confirm this behavior only with Render Settings window (if you close Editor with Render Settings window opened, next time you load editor there will be a black rectangle). This is known issue and we are working on fix. Any additional information (such as GPU / OS / API / number of monitors connected) would really help us in finding the root cause of this issue. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
cinetec_tech Posted February 16, 2015 Author Share Posted February 16, 2015 we tired : nvidia gtx970, OS: win7 64, Dx11 , Dual monitor, Intel HD5000, OS:Win8, DX11, single monitor Link to comment
silent Posted February 17, 2015 Share Posted February 17, 2015 Thank you! Could you please also specify what windows are working incorrectly? We can reproduce it only with Render Settings window. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
cinetec_tech Posted February 18, 2015 Author Share Posted February 18, 2015 yes. i think the render setting are the only one Link to comment
cinetec_tech Posted February 27, 2015 Author Share Posted February 27, 2015 seems the issue still exist on beta Link to comment
silent Posted February 27, 2015 Share Posted February 27, 2015 Yes, we are still working on a fix. I'm afraid right now we don't have a solution for it, sorry. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
cinetec_tech Posted April 28, 2015 Author Share Posted April 28, 2015 i couldn't believe the bug still existing. Link to comment
silent Posted April 28, 2015 Share Posted April 28, 2015 Sorry for that. This issue has a lower priority at this moment and surely will be fixed in stable Unigine 2.0. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
silent Posted April 28, 2015 Share Posted April 28, 2015 Actually, the fix is quite simple. Remove renderInit(); from data/editor/editor.cpp:507 and move Render::init(); from line 1183 in data/editor/editor_tools.h to the beginning of init() function (line 1173) before the Common::init(); How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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