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Why the UI in the GUIMesh did not appear clearly


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Hello there, Tu!

 

Could you please give me more details about your scene and UI setup?

 

If you're using ObjectGui or ObjectGuiMesh then you can try to increase texture size via ObjectGui::setScreenSize (https://developer.unigine.com/en/docs/1.0/scripting/library/objects/class.objectgui#setScreenSize_int_int_void) or ObjectGuiMesh::setScreenSize (https://developer.unigine.com/en/docs/1.0/scripting/library/objects/class.objectguimesh#setScreenSize_int_int_void) function.

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Hello there, Tu!

 

Could you please give me more details about your scene and UI setup?

 

If you're using ObjectGui or ObjectGuiMesh then you can try to increase texture size via ObjectGui::setScreenSize (https://developer.unigine.com/en/docs/1.0/scripting/library/objects/class.objectgui#setScreenSize_int_int_void) or ObjectGuiMesh::setScreenSize (https://developer.unigine.com/en/docs/1.0/scripting/library/objects/class.objectguimesh#setScreenSize_int_int_void) function.

 

I used the GuiMesh, and the ScreenSize is 2048 1508

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  • 2 weeks later...

Hi,

 

Could you please provide a screenshot or maybe a simple test scene with problematic GUIMesh?

 

Thanks!

I want to see it clearly in some distance, such as 1.5~2m. But it appear clearly only in 1m. The AA setting has being set to 8X.

attachicon.gif 捕获2.PNG

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