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City Traffic with One Single Drawings


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Hi all,

 

My project is about driving simulation like city traffic example of Unigine. In the example, city is

broken up with small pieces of drawings and codes.But I have a huge 3ds Max drawing.It includes

all the area.How can i apply ai and other stuffs of Unigine with this huge drawings???

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No easy answer to this without more background information on the exact meaning of "huge drawing". In general you will have to split a complex world (large by extend, alot of geometry/textures etc) in 3DS Max into tiles or smaller pieces. Also you will have to define dedicated geometry e.g. for AI path finding etc.

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First of all thanks for your quick replay.But i have two question:

 

    1.can i use the classes in your city traffic example if i add special borders along the roads and assign appropriate masks for them ??

    2.do i add borders in 3ds Max and then assign mask in Unigine editor  ?

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 1.can i use the classes in your city traffic example if i add special borders along the roads and assign appropriate masks for them ??

Yes, for sure. You also will be needed to setup triggers for junctions: https://developer.unigine.com/en/docs/1.0/scripting/scripts/traffic/roads

 

2. do i add borders in 3ds Max and then assign mask in Unigine editor  ?

Yes.

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