marina.kovalevskaya Posted August 22, 2014 Share Posted August 22, 2014 Good day! All pictures show a single mesh with a single material, but is portrayed as with different material: Link to comment
silent Posted August 22, 2014 Share Posted August 22, 2014 Hi, It seems that trouble caused by different normals vectors. You can open model in MeshViewer and perform Smooth Mesh operation (for whole mesh or for some of the surfaces only). Or there might be trouble with UV Map or geometry itself. Please, check UV Map inside 3ds Max. If everythig seems to be correct, please upload this model (with textures) to some file hosting. We will check what esle can cause such behavior. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
marina.kovalevskaya Posted August 22, 2014 Author Share Posted August 22, 2014 In 3ds Max initially all meshes were smoothed. Used MeshViewer and click Smooth Mesh. Nothing has changed Link to comment
marina.kovalevskaya Posted August 22, 2014 Author Share Posted August 22, 2014 Us all seems to be correct, Link to download the model; https://www.dropbox.com/s/wvup0it0xilh6rp/pavement_test.7z Link to comment
silent Posted August 22, 2014 Share Posted August 22, 2014 Sorry, can't reproduce such behavior. Material is looking correct (please, check the attached screenshot): Could you please provide simple test scene where such issue can be reproduced? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
marina.kovalevskaya Posted August 25, 2014 Author Share Posted August 25, 2014 Thanks! We created new scene and there material was correct. Link to comment
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