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Slave's render time


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     In big scene, i want to use slaves and master for syncker. But in any slaves, the render time is bigger than the master's. Sometimes, it is up to  triple time.

In world,i use it like this:

int render(){

   Unigine::Syncker::Master::syncPlayer();

    return 1;

}

 

What should i do that can  drop the render time at the slaves?

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  • 2 weeks later...

Hi,

 

Sorry for the late reply.

 

How large is your scene? Could you please share it with us with simple instructions how to launch it? You can upload files to our ftp:

 

We can check what cause such performance drop. Also, you can check performance profiler values (console command show_profiler 2) and see what cause such issue - GPU or CPU and optimize your content or code to get higher performance. And please make sure, that all slaves and master are connected to the 1Gb LAN and there are no devices with 10/100Mb connected to it.

 

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

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