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[SOLVED, deprecated] Unable to load worlds I just created


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Just downloaded the evaluation kit and started to go through some tutorials. I created and saved a world, then came back later and tried to load it. I got the following error messages:

 

Interpreter::load(): can’t open “C:/Unity evaluation/data/evaluation/data/tutorial_sandbox/sandbox.cache” file

World::loadWorld(): can’t load “C:/Unigine.cpp” world script

 

The eval kit was installed at "C:/Unity evaluation". The "tutorial_sandbox" is at "C:/Unity evaluation/data/tutorial_sandbox/", but for some reason the system is adding that extra "/evaluation/data/" to the path. Could this have something to do with spaces in the directory names? I just used the default path set by the installer.

 

I've made a couple of worlds and they all suffer from the same issue.

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Actually, my project is created in "C:\Unigine evaluation\data\tutorial_sandbox". I have created several projects under "C:\Unigine evaluation\data\" as stated in the documentation, but all of them fail with these same error messages, which reference the wrong directory structure that doesn't exist.

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