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[SOLVED] advanced sound looping


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let's say we have a train whistle

that has a defined attack and release sound.

we want to vary the length of the sound. ie for as long as the player holds the button down. but we want to play the attack and release at the same rate.

 

I can probably manage this with uniginescript and multiple sound files but is there an easier way.

The aiff format for instance has the ability to set these points inside the one file.

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  • 2 weeks later...

Danni,

 

UnigineScript together with multiple sound files it is :)

 

As for AIFF, Wikipedia says its latest release is dated 1989 or 1991. Pretty scary. Since OpenAL does not support it, I'm afraid it's not likely we would.

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