pramod.s Posted July 24, 2012 Share Posted July 24, 2012 Hello, I am new to Unigine Engine, y'day I downloaded the evaluation copy and started to work on the scripting end.I created a New World according to the tutorial and added few line of code to translate & rotate the mesh. When I call "main_x86.exe -console_command "world_load new_world" ", I am getting following error. 'The program can't start because Unigine_x86.dll is missing from your computer' I have checked the lib folder & I am able to see this file in the folder. Moreover I am able to run sample application using the Unigine Editor. I am using Windows 7 Professional OS on 32-bit Can anyone help me out in this issue. Thanks. Link to comment
ulf.schroeter Posted July 24, 2012 Share Posted July 24, 2012 Have you checked your system PATH variable for pointing to your UNIGINE bin and lib directory ? Link to comment
pramod.s Posted July 24, 2012 Author Share Posted July 24, 2012 Yes the Env Path are set properly. Link to comment
ulf.schroeter Posted July 24, 2012 Share Posted July 24, 2012 Post your log.html file located in bin directory Link to comment
pramod.s Posted July 24, 2012 Author Share Posted July 24, 2012 Hey, there is nothing suspicous in the log file. When I run the mentioned command there is no entry into the log file with respect to main_x86.exe command, it only contain what sample I have executed previously through the Unigine editor. I am able to run the editor & samples. If the Env path is not set properly than these won't run right! If you insist me to attach the log file I will do it. Thanks Link to comment
pramod.s Posted July 24, 2012 Author Share Posted July 24, 2012 Any way I have attached the Log file, check for any unknown issue Thanks log.html Link to comment
ulf.schroeter Posted July 24, 2012 Share Posted July 24, 2012 If you insist me to attach the log file I will do it.I don't insist on anything...actually I am just spending my sparetime for solving your problems..... Link to comment
steve3d Posted July 24, 2012 Share Posted July 24, 2012 I suppose you can successfully runing the engine with those .bat files, so if you want to click main_x86 or main_x64 to directly running the engine, then you need to copy unigine_x86.dll from lib to bin folder, and move the data folder inside the bin, and, delete the unigine.cfg file inside the bin folder ( suppose you don't know any syntax of unigine config file, the delete it is the simplest way). then click the main_x86.exe, then wow,,, engine, runs... :) Link to comment
manguste Posted July 27, 2012 Share Posted July 27, 2012 Ulf and Steve, Thank you for sparing your time, if anyone, we appreciate this :) Though I'm sure Pramod meant no offence. then click the main_x86.exe, then wow,,, engine, runs... :ph34r: Why so serious hacky? I vote for a proper launcher instead! :D Pramod, If you can run samples from browser (or using launchers) and unable to do that with your project, it means something is wrong with your launcher. The simplest way to solve this problem is to take any of launchers from <UnigineSDK>/demos/ and customize it. All what is necessary is already there - for sure. If you use command-line to start the project, it's actually better to create a launcher. Or yep, dropping Unigine_x86.dll into <UnigineSDK>/bin should help. Link to comment
pramod.s Posted August 1, 2012 Author Share Posted August 1, 2012 Hey thanks for suggestion. it did solve my problem Link to comment
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