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Maya skined-mesh export failed


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Hi!

 

When trying to export maya skinned-mesh (more than 64 bones) we recieved an error:

// Error: file: P:/Programs/maya2009/scripts/others/MeshSkinnedExport.mel line 54: //

 

A window whith export options does not appear. (We work in Maya 2009)

Does any one faced this kind of problem?

 

Thanks in advance!

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The GPU skinning has a limitation of 4 bones per vertex and ca. 64 unique bones per surface, which is usually sufficient.

For more information, please, see the following documentation: Technologies Overview/Animation/Bone-Based Animation

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