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Digital Arrow - Looking for Programmers (Gameplay/Systems & Networking)


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Hi all!

 

We here at Digital Arrow are working on the Fantasy RPG project, Dilogus - The Winds of War. More info in the official Unigine Press release available here. Currently, we are expanding on the programming front, and are interested in adding up to two members to our team. Either individuals or an outsourcing company. The tasks involved would be gameplay and nettworking related.

 

Requirements:

  • Knowledge of C++ a must
  • Ability to adopt specific scripting methods relevant to engine technology (Unigine Engine)
  • Ability to work independently and as part of a team
  • Must be able to take instruction well and work to mutually agreed deadlines
  • Creativity and problem solving skills required
  • Patience, tenacity and a positive attitude a must
  • Must speak English fluently

Pluses:

  • Understanding of Multiplayer Replication is a big plus
  • Strong understanding of Modular Programming is a big plus
  • Familiarity with the Linux platform
  • Strong 3D math knowledge (vectors, matrices, quaternions) is a big plus
  • GMT +1, GMT or GMT-1 Timezone for enhanced communication
  • Good understanding of the RPG genre including game systems, object ID based equipment and procedural algorithms
  • Strong Unigine Engine experience/familiarity (UnigineScript) is a big plus
  • Knowledge of Redmine task tracking

As before mentioned, we are both interested in working with individual freelancers and companies that offer programming services. If you are interested, please contact us:

 

 

 

E-mail:

jobs@digital-arrow.com

 

Skype:

the.tripx

 

 

Thank you for your time.

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