Hi,
Is it possible to turn off the white outline and controller vibration of a component of the VR template? I have a model of a house where all the walls are one object, and I need to be able to interact with this object ( changing object's material via interesection with the ray of the laser pointer). The problem is, when only I get inside of the house controllers detect intersection with this wall object all the time and I am not able to use other objects (movable, switch) which are there as well. I think that this behaviour is triggered by the VrPlayer component. How can I override it for my component, so that its materials are still changeable and it does simply nothing when my controllers get near to it/interesect with it?
For material changing I used the method from this post:
https://developer.unigine.com/forum/topic/5126-solved-adding-controller-functionalitychanging-a-material/?tab=comments#comment-26403
Thanks!