Seeking advice on a workflow from Unity to Unigine - tutorials Specifically:
How to setup a basic Island + Underwater scene + player that looks good.
basic heightmap rules and best settings
How to set wave scale to match terrain size.
GlobalWater - could not edit any parameters. (wave height, foam, etc.)
Using PNG heightmap, I managed to setup a basic scene, but with little understanding of how to make it look good.