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Found 3 results

  1. C++ API samples

    Hello, I'm working with the evaluation kit, and I've noticed that many of the C++ API samples (Lights, objects, players, etc.) use UnigineScript files to fill the scene in (with lights or objects). I've been trying to combine a few samples and get them to work on my own without the UnigineScripts, by creating the player, objects, and lights in C++ only, but so far I haven't gotten anything to appear on the screen. Are there some capabilities within UnigineScript that aren't possible with the C++ API? Or should I be able to get things working using C++ only? Thanks!
  2. Hi, We are trying to build some of the samples (Callbacks, Classes, Arrays) under the source folder but always receive a: Unigine fatal error Unigine::Engine::init() bad version 0x00004009 0x10004009 We are using the latest evaluation SDK - "Sim Evaluation Kit Windows (exe) 2013-12-28" with VS 2010 C++ Express, VS 2012 Pro and Win SDK 7.1 installed on Windows 7, x64 edition. We have tried to compile and run the sample codes using VS2010/13, both x86 and x64 build throw out the same error. We have tried to use the command prompt to perform the build by <path_to_unigine_root>\externs\setenv.bat x86 <path_to_unigine_root>\externs\bin\make_x86.bat -f Makefile.win32 (same for x64) Both resulting .exe files throws the same error. Creating other Win32-based projects in VS2010/12 do not have this issue. The Unigine benchmark, tools and other binaries are running fine. We need to complete an integration with Unigine and external C++ code (callbacks, .dll, or in order to complete our technical evaluation of Unigine. Hopefully someone could assist in this so we can move on to the actual integration work... :) Thank you very much!! --- The exception details from MS Windows Problem signature: Problem Event Name: APPCRASH Application Name: Arrays.exe Application Version: 1.0.0.0 Application Timestamp: 52ce424e Fault Module Name: MSVCR100.dll Fault Module Version: 10.0.40219.325 Fault Module Timestamp: 4df2bcac Exception Code: 40000015 Exception Offset: 00000000000761c9 OS Version: 6.1.7601.2.1.0.256.48 Locale ID: 1033 Additional Information 1: a23e Additional Information 2: a23e5d4b0da6ae250a483352ee5555b3 Additional Information 3: 5f43 Additional Information 4: 5f43f9219a36d8aed1c02be64a09fa23 ENV variables: partial %PATH% = G:\UnigineSim\bin;G:\UnigineSim\bin\x64;G:\UnigineSim\lib;G:\UnigineSim\externs\bin; %WINSDK71_DIR%=C:\Program Files\Microsoft SDKs\Windows\v7.1 Python 2.7.6 32-bit, pywin32 and scons have also been installed (issues with using the x64 bit python and scons).
  3. [SOLVED] Small number of lighting samples

    The lighting in my scene isn't right. There are squares all over the shadows in my render. How do i change that?
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