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  1. Resolve road markings aliasing

    Hello, in our driving simulation we have the case that the road markings are not visible good enough from the viewpoint of the driver seat. We also tried supersampling but there are still not enough pixels to see it clearly. Resolution is 1920 x 1080 pixels. What would be the best way to inflate the mesh without changing its vertex data? We are using decal meshes for the road markings. We need the markings to be visible up to 250 units away from a viewpoint height of 1.5 units. Thank you.
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