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Showing results for tags 'illumination'.
We are creating an interior scene, the problem is that global lighting acts generating an unwanted effect. Is there any way to turn off global lighting, without the need to remove the sun? In the screenshots can be seen the change of lighting at different times of the day.
Hi there Due the proposition from another post ('Fog and AA'), I started to implement the fog by means of the ObjectVolumeBox. As you can see, I get quite a usable result. But if I change to night time, the fog remains illuminated even if the surrounding is completely black. Secondly, the lights of the integrated helicopter doesn't get attenuated by the fog. Do I have to change them or the fog? Thanks in advance