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  1. Hi all, I have a simple level with one Terrorist AI and a NodeDummy node to move towards already placed on a plane. While running the code, I've been getting a unigine crash with 'NodeDummy external not a user class' error. Please find a simplified version of code attached. Hoping for a quick reply. Thanks in advance! code.txt
  2. Ulink Paths

    We have been testing moving our project data to a folder outside the data folder, using the new ulink feature. Unfortunately there are quite a few issues when this system is used on more than one computer. The main problem is that Unigine includes the full path in the world file, which may be different on different computers. It would be good to have an option for ulink to behave like a Unix simlink (ln -s) where the world file would contain the same relative path links.
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