I am trying to add collision process for nodes.I already created contactcallback for intersection and it works like charm when i implement it directly to editor with calling by function in c++.So it directly detect intersection and collision wit contact callback function.
I would like to explain it with code;
It works correctly with this way
Unigine::NodePtr mObject1;
Unigine::NodePtr mObject1parent;
mObject1parent = Util::Search::getNodeRecursive("Objectparent", mReference->getNode());
mObject1 = Util::Search::getNodeRecursive("mObject1",mObject1parent); //I already added ri