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  1. Hello, when creating the standard project from the editor (material ball with plane) and start it with a 4K resolution it takes between 12 and 17 milliseconds to render on a RTX6000/RTX 2080, which is most of the render budget for 60 fps. Are there 4K optimized settings for Unigine 2.14. Thanks, Sebastian
  2. Hi, is it possible to set window size through code? This forum thread indicates that we should use App::setVideoMode https://developer.unigine.com/forum/topic/3550-how-to-manipulate-app-window-size/?hl=window+size#entry18743 But that causes a crash, as indicated by this thread: https://developer.unigine.com/forum/topic/2181-solved-set-video-mode-fatal-error/?hl=setVideoMode#entry11925 The second thread indicates we should do this through the console. However, I've used video_height, video_width, and video_mode console commands, and none of them do anything. In the attached screen capture, you can see me trying out different modes, and yet the screen is still 1600x900. Help, please?
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