Jump to content

Search the Community

Showing results for tags 'request'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to UNIGINE Forums
    • News & Announcements
    • Getting started
  • Development
    • Content Creation
    • World Design
    • Rendering
    • Animation
    • Physics, Navigation and Path Finding
    • UI Systems
    • Sound & Video
    • Editor
    • C++ Programming
    • C# Programming
    • Networking
    • Sim IG (Image Generator)
    • VR Discussions
    • General
  • Improving UNIGINE
    • Documentation
    • Feedback for UNIGINE team
    • Bug Reports
    • Unigine SDK Beta feedback
  • Community
    • Add-on Store (https://store.unigine.com/)
    • Showcase
    • Collaboration
    • Tools, Plugins, Materials & Tutorials
    • General Discussions
  • Legacy
    • UnigineScript

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 4 results

  1. Hi unigine team, is it possible add a button for show list command in console windows for new release version?
  2. Hi, I thing that it could be very useful to have option in Editor2 to just reset physic state (with transformations of affected objects) to state from file. It could be very similar to world_reload but it could be a little bit more performance improvement to world_reload because it could do just 2 thinks which I described earlier. Kind regards, Jan
  3. Hi, I thing that it could be not auto reloading script files from assets (I thing that they are also copied into data folder). This is not required because WorldExpression have option to reload script file, and this place could do it (you have to press button manulally) In the case of global script you have to reload world to see changes so this files could be reloaded in the time of reload_world command. Kind regards, Jan
  4. Hi, In big projects validating assets at Editor2 startup takes a time. I think that it would be helpful to have option to run Editor2 (project) without validating to speed up starting time. Such option could be available in SDK browser as option of "Customize UnigineEditor Options". Kind regards, Jan
×
×
  • Create New...