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UnigineScript

Scripting


721 topics in this forum

  1. Maximum Namespace Error

    • 1 reply
    • 667 views
  2. convert mesh

    • 3 replies
    • 947 views
  3. the problem with setEnable

    • 11 replies
    • 1.6k views
  4. Get the size in bytes for a string

    • 1 reply
    • 529 views
  5. Convert Xml node's children to string

    • 4 replies
    • 1.1k views
  6. When creating clutter

    • 2 replies
    • 831 views
  7. How to visualize 3D-axes

    • 2 replies
    • 867 views
  8. class Pawn - some problems

    • 3 replies
    • 806 views
    • 0 replies
    • 494 views
  9. WorldTrigger Problem/Question

    • 2 replies
    • 780 views
  10. Using ::lerp for quaternoions

    • 1 reply
    • 774 views
  11. PlayerActor controls in jump state

    • 8 replies
    • 1.4k views
  12. Global transform matrix to local and back

    • 0 replies
    • 770 views
  13. Namespace function overloading

    • 2 replies
    • 750 views
    • 3 replies
    • 877 views
  14. Object property access while game init

    • 2 replies
    • 682 views
    • 1 reply
    • 892 views
  15. Using rotation() function

    • 3 replies
    • 945 views
  16. PlayerActor camera offset

    • 3 replies
    • 1k views
  17. instance is Class - C++/Unigine-script analog

    • 5 replies
    • 992 views
  18. Character Script Prevent Sliding

    • 12 replies
    • 1.8k views
  19. Variable::mod(): bad operands double and double

    • 3 replies
    • 761 views
  20. PlayerActor setMinThetaAngle / setMaxThetaAngle

    • 2 replies
    • 673 views
  21. detecting mouse button up

    • 1 reply
    • 622 views
  22. support table similar in lua?

    • 9 replies
    • 1.6k views
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