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C# Programming

Including C# Component System, .NET Core SDK, Properties and Engine plugins


212 topics in this forum

    • 1 reply
    • 583 views
  1. UserInterface from String?

    • 1 reply
    • 460 views
  2. Preventing UI Click-Through

    • 5 replies
    • 538 views
  3. Setting up vscode for unigine

    • 3 replies
    • 603 views
  4. creat build

    • 1 reply
    • 424 views
  5. WMIC Error

    • 8 replies
    • 1.2k views
  6. How to add Unigine to an existing C# application

    • 2 replies
    • 1.1k views
  7. about GetComponentsInChildren api

    • 1 reply
    • 875 views
  8. How do I add a callback event

    • 4 replies
    • 729 views
    • 1 reply
    • 628 views
    • 2 replies
    • 625 views
  9. Minimal Project

    • 3 replies
    • 1.4k views
  10. C# Roadmap?

    • 1 reply
    • 627 views
  11. Road builder

    • 1 reply
    • 1.8k views
  12. Attach Existing Component to Node

    • 9 replies
    • 933 views
  13. Vehicle builder and controller

    • 0 replies
    • 910 views
  14. [SOLVED] Lock/unlock cursor

    • 2 replies
    • 904 views
  15. [SOLVED] Не работает GetComponentInParent

    • 2 replies
    • 646 views
  16. Function time out when debugging WidgetTreeBox

    • 3 replies
    • 582 views
  17. Math.Mul and Math.Cross

    • 4 replies
    • 873 views
    • 1 reply
    • 623 views
  18. [SOLVED] Save world of runtime generated files

    • 10 replies
    • 1k views
  19. Engine Startup Events

    • 3 replies
    • 1.2k views
  20. Issues building "csharp_third_person_platformer"

    • 5 replies
    • 1.8k views
  21. [SOLVED] Import .fbx file at runtime

    • 2 replies
    • 1.3k views
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