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UI Systems

Built-in widgets discussion and 3rd party solutions for in-game UI, Embedding into Qt / C# / WPF


352 topics in this forum

    • 3 replies
    • 844 views
  1. [SOLVED] Change skin for widget

    • 1 reply
    • 758 views
  2. [SOLVED] AppWall and mouse input

    • 1 reply
    • 765 views
    • 1 reply
    • 722 views
  3. [SOLVED] centering text in labels

    • 4 replies
    • 1k views
    • 2 replies
    • 781 views
  4. [SOLVED] Border="0" Groupbox

    • 3 replies
    • 937 views
  5. [SOLVED] Disable Function Keys

    • 2 replies
    • 810 views
    • 1 reply
    • 794 views
  6. [SOLVED] InterfaceWindow

    • 7 replies
    • 1.4k views
  7. [SOLVED] How to make sure not to miss the event Widget-children?

    • 1 reply
    • 872 views
  8. [SOLVED] GUI - Padding

    • 6 replies
    • 1.4k views
  9. [SOLVED] Callback with parameters of more than one

    • 3 replies
    • 985 views
    • 2 replies
    • 1k views
  10. [SOLVED] problem with flash gui and ingame gui

    • 2 replies
    • 1.1k views
  11. [SOLVED] Global Widget Styling

    • 3 replies
    • 993 views
    • 1 reply
    • 725 views
  12. [SOLVED] tooltip in Cyrillic

    • 2 replies
    • 756 views
    • 2 replies
    • 966 views
  13. [SOLVED] WidgetSprite blending in DirectX and OpenGL

    • 5 replies
    • 1.3k views
  14. [SOLVED] Right Click Event

    • 1 reply
    • 813 views
  15. [SOLVED] Wall System GUI

    • 2 replies
    • 883 views
  16. [SOLVED] WidgetSpriteViewport transparence

    • 3 replies
    • 811 views
  17. [SOLVED] Widgets callbacks and UI files

    • 3 replies
    • 875 views
    • 2 replies
    • 813 views
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