Jump to content

Content Creation

Import / Export, meshes and built-in objects discussions


363 topics in this forum

  1. Related Video Tutorials on Content Creation

    • 0 replies
    • 2.1k views
  2. .Mesh exporter for 3dsMax 2017?

    • 7 replies
    • 1.9k views
    • 4 replies
    • 1.2k views
  3. "Impostors Creator" uses incorrect size

    • 1 reply
    • 841 views
  4. "Merging" meshes with code

    • 5 replies
    • 1.1k views
    • 4 replies
    • 1.7k views
  5. [SOLVED] .FBX COMBINE BY POSTFIXES

    • 2 replies
    • 893 views
  6. [SOLVED] .sanim export maya 2011

    • 2 replies
    • 896 views
    • 10 replies
    • 962 views
    • 5 replies
    • 1.2k views
  7. [SOLVED] 3dMax 2012 SP3

    • 11 replies
    • 1.7k views
  8. [SOLVED] 3dMax 2013 plugin

    • 12 replies
    • 1.9k views
  9. [SOLVED] 3ds Max 2012 crash on export

    • 4 replies
    • 1k views
  10. [SOLVED] 3ds-max export question

    • 7 replies
    • 1.6k views
  11. [SOLVED] Animated character creation

    • 10 replies
    • 1.6k views
  12. [SOLVED] Append imports and changes to existing files

    • 4 replies
    • 1k views
  13. [SOLVED] Blender unit scale settings

    • 2 replies
    • 1.8k views
  14. [SOLVED] Camera black after using Video Grabber

    • 3 replies
    • 1.1k views
    • 1 reply
    • 761 views
    • 4 replies
    • 1.3k views
    • 2 replies
    • 702 views
  15. [SOLVED] Character LODs

    • 3 replies
    • 871 views
  16. [SOLVED] City Import : populated objects positioning

    • 9 replies
    • 1.6k views
    • 9 replies
    • 1.4k views
    • 3 replies
    • 929 views
×
×
  • Create New...