Jump to content

Content Creation

Import / Export, meshes and built-in objects discussions


363 topics in this forum

    • 4 replies
    • 1.2k views
  1. Import the BIM model(revit)

    • 2 replies
    • 1.1k views
  2. 3dsmax 2015 Exporter

    • 2 replies
    • 1.1k views
  3. fbx importer changes?

    • 1 reply
    • 1.1k views
  4. Voxel Probe baking time

    • 11 replies
    • 1.1k views
  5. Вопрос про Parallax / Tesselation

    • 1 reply
    • 1.1k views
  6. Particle sprite animation scale

    • 3 replies
    • 1.1k views
  7. unknown token "AutodeskImport"

    • 4 replies
    • 1.1k views
  8. Importing a massive number of textured assets

    • 3 replies
    • 1.1k views
  9. SpeedTree ?

    • 3 replies
    • 1.1k views
  10. [SOLVED] Camera black after using Video Grabber

    • 3 replies
    • 1.1k views
  11. [SOLVED] ResourceEditor 2.0-beta

    • 6 replies
    • 1.1k views
  12. pivot of nodereference

    • 1 reply
    • 1.1k views
  13. building roads - mesh decals

    • 1 reply
    • 1.1k views
  14. about LOD strategies in unigine

    • 4 replies
    • 1.1k views
    • 1 reply
    • 1.1k views
  15. [SOLVED] Scene accuracy and Legoing

    • 3 replies
    • 1.1k views
  16. [SOLVED] Maya & Max 2014 Normal Map Issues

    • 2 replies
    • 1.1k views
  17. "Merging" meshes with code

    • 5 replies
    • 1.1k views
  18. [SOLVED] Error renderer material on mesh

    • 5 replies
    • 1.1k views
  19. node of FBX

    • 1 reply
    • 1.1k views
  20. Node File Import

    • 4 replies
    • 1.1k views
    • 1 reply
    • 1.1k views
  21. [SOLVED] skinned mesh normals problem

    • 4 replies
    • 1k views
  22. [SOLVED] Coordinate system und projection

    • 2 replies
    • 1k views
×
×
  • Create New...