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Cameras

The Camera section of the C# Component Samples demo contains a set of samples demonstrating how to set and adjust a camera for various use cases:

First_Person camera sample demonstrates how to set and adjust a flying first-person-view camera.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Cameras

Orbit camera sample demonstrates how to set and adjust an orbital camera.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Cameras

Panning camera sample demonstrates how to set and adjust a panning camera, which moves parallel to the screen plane.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Cameras

Persecutor camera sample demonstrates how to set and adjust a persecutor camera tracking an object.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Cameras

TopDown camera sample demonstrates how to set and adjust a top-down camera implementing of some elements of a top-down strategy such as selecting one or multiple units, panning the view, turning the camera and smoothly focusing it on the current selection.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Cameras

Accessing Demo Source Code#

You can study and modify the source code of this demo to create your own projects. To access the source code do the following:

  1. Find the C# Component Samples demo in the Demos section and click Install (if you haven't installed it yet).
  2. After successful installation the demo will appear in the Installed section, and you can click Copy as Project to create a project based on this demo.
  3. In the Create New Project window, that opens, enter the name for your new project in the corresponding field and click Create New Project.
  4. Now you can click Open Code IDE to check and modify source code in your default IDE, or click Open Editor to open the project in the UnigineEditor.
Last update: 2024-02-27
Build: ()