Animation
The Animation section of the C# Component Samples demo contains a set of samples demonstrating the techniques that can be used in fine-tuning animations:
SDK Path: <SDK_INSTALLATION>
Additive blending of two animations.
Additive blending is a technique for combining skeletal model animations, enabling smooth transitions and the seamless merging of character or object movements.
SDK Path: <SDK_INSTALLATION>data/csharp_component_samples/animation/animation_additive_blend
Linear interpolation of two animations.
Interpolating skeletal animations allows you to create smooth and natural transitions between different character or object movements.
SDK Path: <SDK_INSTALLATION>data/csharp_component_samples/animation/animation_lerp_blend
SDK Path: <SDK_INSTALLATION>
SDK Path: <SDK_INSTALLATION>
Accessing Demo Source Code#
You can study and modify the source code of this demo to create your own projects. To access the source code do the following:
- Find the C# Component Samples demo in the Demos section and click Install (if you haven't installed it yet).
- After successful installation the demo will appear in the Installed section, and you can click Copy as Project to create a project based on this demo.
- In the Create New Project window, that opens, enter the name for your new project in the corresponding field and click Create New Project.
- Now you can click Open Code IDE to check and modify source code in your default IDE, or click Open Editor to open the project in the UnigineEditor.
The information on this page is valid for UNIGINE 2.20 SDK.