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Occlusion Culling

This section contains settings related to occlusion culling.

Occlusion culling settings

Occlusion Culling Settings

Occlusion Query The value indicating if additional hardware occlusion query test before sending data to GPU is enabled. This test is performed for all objects with the Culled by occlusion query flag set. enabled by default.
Console access: render_occlusion_queries (API control)
Frames The number of frames for additional hardware occlusion query test performed before sending data to GPU. Make sure that the additional hardware occlusion query test (see the OcclusionQueries) is enabled.
Range of values: [0, 1024]. The default value is : 5.
Console access: render_occlusion_queries_num_frames (API control)

Occluders#

Occluders The value indicating if rendering of occluders is enabled. enabled by default.
Console access: render_occluders (API control)
Resolution The resolution of the texture, to which occluders (see the Occluders) are rendered.
From 1x1 to 1024x1024 Default: 128x64
Console access: render_occluders_resolution (API control)
Last update: 2021-11-30
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