17 #include <UnigineCallback.h> 18 #include <UnigineGUID.h> 19 #include <UniginePtr.h> 21 #include "UnigineEditorGlobal.h" 22 #include "UnigineCollection.h" 24 namespace UnigineEditor
27 class MountPointParameters;
39 static bool isInitialized();
44 static Unigine::UGUID getAssetGUIDFromPath(
const char *asset_path);
48 static Unigine::String getAssetPathFromGUID(
const Unigine::UGUID &asset_guid);
53 static bool importAssetSync(
const char *asset_path,
const Unigine::Ptr<Collection> &import_parameters = {});
58 static bool importAssetAsync(
const char *asset_path,
const Unigine::Ptr<Collection> &import_parameters = {});
63 static bool reimportAssetSync(
const char *asset_path,
const Unigine::Ptr<Collection> &import_parameters = {});
68 static bool reimportAssetAsync(
const char *asset_path,
const Unigine::Ptr<Collection> &import_parameters = {});
72 static bool removeAssetSync(
const char *asset_path);
76 static bool removeAssetAsync(
const char *asset_path);
81 static bool moveAssetSync(
const char *old_asset_path,
const char *new_asset_path);
86 static bool moveAssetAsync(
const char *old_asset_path,
const char *new_asset_path);
91 static bool renameAssetSync(
const char *asset_path,
const char *new_asset_name);
96 static bool renameAssetAsync(
const char *asset_path,
const char *new_asset_name);
101 static bool copyAssetSync(
const char *asset_path,
const char *new_asset_path);
106 static bool copyAssetAsync(
const char *asset_path,
const char *new_asset_path);
110 static bool isAsset(
const char *asset_path);
114 static Unigine::Ptr<Collection> getAssetImportParameters(
const char *asset_path);
118 static bool isAssetWritable(
const char *asset_path);
121 static Unigine::Vector<Unigine::UGUID> getAssetGUIDs();
124 static void getAssetGUIDs(Unigine::Vector<Unigine::UGUID> &asset_guids);
127 static Unigine::Vector<Unigine::String> getAssetPaths();
130 static void getAssetPaths(Unigine::Vector<Unigine::String> &asset_paths);
134 static Unigine::Vector<Unigine::UGUID> getAssetGUIDsForDirectory(
const char *directory_path);
138 static void getAssetGUIDsForDirectory(
const char *directory_path, Unigine::Vector<Unigine::UGUID> &asset_guids);
142 static Unigine::Vector<Unigine::UGUID> getAssetGUIDsForDirectoryRecursive(
const char *directory_path);
146 static void getAssetGUIDsForDirectoryRecursive(
const char *directory_path, Unigine::Vector<Unigine::UGUID> &asset_guids);
150 static Unigine::Vector<Unigine::String> getAssetPathsForDirectory(
const char *directory_path);
154 static void getAssetPathsForDirectory(
const char *directory_path, Unigine::Vector<Unigine::String> &asset_paths);
158 static Unigine::Vector<Unigine::String> getAssetPathsForDirectoryRecursive(
const char *directory_path);
162 static void getAssetPathsForDirectoryRecursive(
const char *directory_path, Unigine::Vector<Unigine::String> &asset_paths);
166 static Unigine::Vector<Unigine::UGUID> getRuntimeGUIDs(
const char *asset_path);
170 static void getRuntimeGUIDs(
const char *asset_path, Unigine::Vector<Unigine::UGUID> &runtime_guids);
174 static Unigine::String getRuntimeAlias(
const Unigine::UGUID &runtime_guid);
178 static bool isRuntimePrimary(
const Unigine::UGUID &runtime_guid);
183 static bool createDirectory(
const char *directory_path);
187 static bool removeDirectorySync(
const char *directory_path);
191 static bool removeDirectoryAsync(
const char *directory_path);
196 static bool moveDirectorySync(
const char *old_directory_path,
const char *new_directory_path);
201 static bool moveDirectoryAsync(
const char *old_directory_path,
const char *new_directory_path);
206 static bool renameDirectorySync(
const char *directory_path,
const char *new_directory_name);
211 static bool renameDirectoryAsync(
const char *directory_path,
const char *new_directory_name);
216 static bool copyDirectorySync(
const char *directory_path,
const char *new_directory_path);
221 static bool copyDirectoryAsync(
const char *directory_path,
const char *new_directory_path);
225 static bool isDirectory(
const char *directory_path);
229 static bool isDirectoryWritable(
const char *directory_path);
232 static Unigine::Vector<Unigine::String> getDirectoryPathsAll();
235 static void getDirectoryPathsAll(Unigine::Vector<Unigine::String> &directory_paths);
239 static Unigine::Vector<Unigine::String> getDirectoryPaths(
const char *directory_path);
243 static void getDirectoryPaths(
const char *directory_path, Unigine::Vector<Unigine::String> &directory_paths);
247 static Unigine::Vector<Unigine::String> getDirectoryPathsRecursive(
const char *directory_path);
251 static void getDirectoryPathsRecursive(
const char *directory_path, Unigine::Vector<Unigine::String> &directory_paths);
257 static bool createMountPoint(
const char *directory_path,
const Unigine::Ptr<MountPointParameters> &mount_creation_parameters);
261 static bool removeMountPoint(
const char *directory_path);
265 static bool isMountPoint(
const char *directory_path);
269 static Unigine::Ptr<MountPointParameters> getMountPointParameters(
const char *directory_path);
273 static bool refreshMountPointAsync(
const char *directory_path);
283 static void blockAutoRefresh();
292 static void unblockAutoRefresh();
301 static bool isAutoRefreshBlocked();
309 static Unigine::Event<const char *> &getEventAssetAdded();
311 static Unigine::Event<const char *> &getEventAssetBeforeRemove();
313 static Unigine::Event<const char *> &getEventAssetRemoved();
315 static Unigine::Event<const char *> &getEventAssetChanged();
317 static Unigine::Event<const char *, const char *> &getEventAssetMoved();
320 static Unigine::Event<const char *> &getEventDirectoryAdded();
322 static Unigine::Event<const char *> &getEventDirectoryBeforeRemove();
324 static Unigine::Event<const char *> &getEventDirectoryRemoved();
326 static Unigine::Event<const char *, const char *> &getEventDirectoryMoved();
329 static Unigine::Event<> &getEventProcessBegin();
331 static Unigine::Event<> &getEventProcessEnd();
341 static Unigine::String generateUniqueWritablePath(
const char *path);
344 static bool isExist(
const char *path);
352 static constexpr
bool HAS_OWNERSHIP =
true;
364 static Unigine::Ptr<MountPointParameters> create();
372 void setAbsolutePath(
const char *path);
374 const char *getAbsolutePath()
const;
378 void addExclusiveFilter(
const char *exclusive_filter);
382 Unigine::Vector<Unigine::String> getExclusiveFilters()
const;
386 void getExclusiveFilters(Unigine::Vector<Unigine::String> &exclusive_filters)
const;
390 void addIgnoreFilter(
const char *ignore_filter);
394 Unigine::Vector<Unigine::String> getIgnoreFilters()
const;
398 void getIgnoreFilters(Unigine::Vector<Unigine::String> &ignore_filters)
const;
399 void addGuidsDBIgnoreFilter(
const char *ignore_filter);
400 Unigine::Vector<Unigine::String> getGuidsDBIgnoreFilters()
const;
401 void getGuidsDBIgnoreFilters(Unigine::Vector<Unigine::String> &ignore_filters)
const;
403 typedef Unigine::Ptr<MountPointParameters> MountPointParametersPtr;
Read-write mode. The mount point access mode is read-write, files contained in the mounted folder/pac...
Definition: UnigineAssetManager.h:361
ACCESS
Access mode.
Definition: UnigineAssetManager.h:356
This class is used to manage assets in the Editor. You can check if an asset with the specified GUID ...
Definition: UnigineAssetManager.h:36
This class is used to manage parameters of mount points, such as access, path, filters....
Definition: UnigineAssetManager.h:349