Unigine.Unigine::vec3 Struct
vec3 Class
Members
vec3 ( ) #
Default constructor. Produces a zero vector.vec3 ( const vec3 & v ) #
Constructor. Initializes the vector by copying a given source vector.Arguments
- const vec3 & v - Source vector.
vec3 ( const vec2 & v, float z ) #
Constructor. Initializes the vector using a given two-component vec2 source vector and a scalar.Arguments
- const vec2 & v - Two-component vector.
- float z - Z component of the vector.
vec3 ( float x, float y, float z ) #
Constructor. Initializes the vector using given float values.Arguments
- float x - X component of the vector.
- float y - Y component of the vector.
- float z - Z component of the vector.
explicit vec3 ( float v ) #
Constructor. Initializes the vector using a given scalar value: x=v, y=v, z=v.Arguments
- float v - Scalar value.
Examples
vec3(1.0);
/*
Creates a vector (1.0, 1.0, 1.0)
*/
explicit vec3 ( const vec2 & v ) #
Constructor. Initializes the vector using a given vec2 source vector: x=v.x, y=v.y, z=0.0f.Arguments
- const vec2 & v - Two-component source vector.
explicit vec3 ( const vec4 & v ) #
Constructor. Initializes the vector using a given four-component vec4 source vector: x=v.x, y=v.y, z=v.z.Arguments
- const vec4 & v - Four-component source vector.
explicit vec3 ( const dvec3 & v ) #
Constructor. Initializes the vector using a given dvec3 source vector.Arguments
- const dvec3 & v - Source vector.
explicit vec3 ( const ivec3 & v ) #
Constructor. Initializes the vector using a given ivec3 source vector .Arguments
- const ivec3 & v - Source vector.
explicit vec3 ( const float * v ) #
Constructor. Initializes the vector using a given pointer to the array of float elements: x=v[0], y=v[1], z=v[2].Arguments
- const float * v - Pointer to the array of float elements.
vec3 & operator*= ( float val ) #
Performs scalar multiplication.Arguments
- float val - Scalar value.
Return value
Resulting vector.vec3 & operator*= ( const vec3 & val ) #
Performs vector multiplication.Arguments
- const vec3 & val - Vector.
Return value
Resulting vector.vec3 & operator+= ( const vec3 & val ) #
Performs vector addition.Arguments
- const vec3 & val - Vector.
Return value
Resulting vector.vec3 operator- ( ) # const
Performs vector negation.Return value
Resulting vector.vec3 & operator-= ( const vec3 & val ) #
Performs vector subtraction.Arguments
- const vec3 & val - Vector.
Return value
Resulting vector.float & operator[] ( int i ) #
Performs array access to the vector item reference by using given item index.Arguments
- int i - Vector item index.
Return value
Vector item reference.float operator[] ( int i ) # const
Performs array access to the vector item by using given item index.Arguments
- int i - Vector item index.
Return value
Vector item.Last update:
2019-08-16
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)