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UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Console Migration

Changed Console Commands

UNIGINE 2.7 UNIGINE 2.7.1
render_gbuffer_ao Removed.
render_gbuffer_features Removed.
render_gbuffer_lightmap Removed.
render_gbuffer_material_mask Removed.
render_gbuffer_microfiber Removed.
render_gbuffer_specular Removed.
render_gbuffer_translucent Removed.
render_gbuffer_velocity Removed.
render_max_field_animations Removed.
render_max_field_heights Removed.
render_max_field_shorelines Removed.
render_max_field_spacers Removed.
render_parallax Removed.
render_reflection_color Removed.
render_shaders_quality Removed.
render_vr_emulation Added a new value.
render_water_fragment_discard Removed.

New Console Commands

Last update: 2018-06-04
Build: ()