This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::WidgetLabel Class

Header:#include <UnigineWidgets.h>
Inherits:Widget

This class creates a text label.

The following sample demonstrates the usage of the WidgetLabel class:

Example

The following code illustrates how to create a label widget and set its parameters.

Source code (UnigineScript)
#include <UnigineWidgets.h>
using namespace Unigine;

/* .. */

// getting a pointer to the system GUI
GuiPtr gui = Gui::get();

// creating a label widget and setting up its caption
WidgetLabelPtr widget_label = WidgetLabel::create(gui, "Label text");

// setting a tooltip
widget_label->setToolTip("This is a label");

// rearranging label size
widget_label->arrange();

// setting label position
widget_label->setPosition(10, 10);
	
// adding created label widget to the system GUI
gui->addChild(widget_label->getWidget(), Gui::ALIGN_OVERLAP | Gui::ALIGN_FIXED);

WidgetLabel Class

Members


static WidgetLabelPtr create(const Ptr<Gui> & gui, const char * str = 0)

Constructor. Creates a new text label.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the new label will belong.
  • const char * str - Text of the label. This is an optional parameter.

Ptr<WidgetLabel> cast(const Ptr<Widget> & widget)

Casts a WidgetLabel out of the Widget instance.

Arguments

  • const Ptr<Widget> & widget - Pointer to Widget.

Return value

Pointer to WidgetLabel.

void setText(const char * text)

Sets a text for the label.

Arguments

  • const char * text - Label text.

const char * getText()

Returns the text of the label.

Return value

Label text.

void setTextAlign(int align)

Sets alignment of the label.

Arguments

  • int align - One of the Gui:: Enumeration with ALIGN_* prefixes.

int getTextAlign()

Returns alignment of the label.

Return value

Alignment of the label: one of the Gui:: Enumeration with ALIGN_* prefixes.

int type()

WidgetLabel type.

Return value

WidgetLabel type identifier.
Last update: 2018-06-04
Build: ()