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ObstacleBox Class

Inherits:Obstacle

This class is used to create a cuboid-shaped obstacle that is detected and bypassed by other objects during pathfinding.

ObstacleBox Class

Members


static ObstacleBox(vec3 arg1)

Constructor. Creates a new cuboid-shaped obstacle of a specified size.

Arguments

  • vec3 arg1 - Box dimensions.

ObstacleBox cast(Node node)

Casts an ObstacleBox out of the Node instance.

Arguments

  • Node node - Node instance.

Return value

ObstacleBox instance.

ObstacleBox cast(Obstacle base)

Casts an ObstacleBox out of the Obstacle instance.

Arguments

  • Obstacle base - Obstacle instance.

Return value

ObstacleBox instance.

void setSize(vec3 size)

Sets the size of the obstacle box.

Arguments

  • vec3 size - Box dimensions.

vec3 getSize()

Returns the current size of the obstacle box.

Return value

Box dimensions.

int type()

Last update: 2017-07-03
Build: ()