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Programming
Fundamentals
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
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Rebuilding the Engine and Tools
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Double Precision Coordinates
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Pathfinding-Related Classes
Physics-Related Classes
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Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Pathfinding Objects

Pathfinding objects are the objects that are involved in the pathfinding process.

There are 2 types of pathfinding objects:

  •   Navigation Area is a navigation area within which pathfinding is performed.
  •   Obstacle is an object that is detected and bypassed by other objects during pathfinding.
Last update: 2017-07-03
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