This page has been translated automatically.
Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Core Library
Containers
Engine Classes
Node-Related Classes
Rendering-Related Classes
Physics-Related Classes
Bounds-Related Classes
Controls-Related Classes
Pathfinding-Related Classes
Utility Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

WidgetManipulatorTranslator Class

This class creates a mover manipulator along three axes with arrows at the end.

WidgetManipulatorTranslator Class

Members


WidgetManipulatorTranslator (const Ptr<Gui> & gui)

Constructor. Creates a moving manipulator.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the translator will belong.

Ptr<WidgetManipulatorTranslator> create (const Ptr<WidgetManipulator> & widgetmanipulator)

Arguments

  • const Ptr<WidgetManipulator> & widgetmanipulator

Return value

Last update: 2017-07-03
Build: ()