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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

post_hblur_mask

This postprocess allows to apply Gaussian blur in a horizontal direction to separate materials, rather than the full screen. It is used as the first pass of the two-pass blurring.

Notice
To use Gaussian blur for the material, apply both post_hblur_mask and post_vblur_mask materials separated by a comma. (See how to use postprocess materials).

With per-material horizontal Gaussian blur   Without Gaussian blur
With horizontal Gaussian blur on a separate material
 
Without Gaussian blur

States

GUI nameXML nameDescription
Maskmask Color mask for the materials' auxiliary color. See how to use it as a mask to apply a postprocess only to the selected materials.
Last update: 2017-07-03
Build: ()