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ShapeCylinder Class
ShapeCylinder Class
Members
ShapeCylinder ()
Constructor. Creates a new cylinder with the zero radius and the zero height.ShapeCylinder (float radius, float height)
Constructor. Creates a new cylinder with given dimensions.Arguments
- float radius - Radius of the cylinder in units.
- float height - Height of the cylinder in units.
ShapeCylinder (const Ptr<Body> & body, float radius, float height)
Constructor. Creates a new cylinder with given dimensions and adds it to a given body.Arguments
- const Ptr<Body> & body - Body, to which the cylinder will belong.
- float radius - Radius of the cylinder in units.
- float height - Height of the cylinder in units.
float getHeight ()
Returns the current height of the cylinder.Return value
Height of the cylinder in units.void setRadius (float radius)
Sets a radius of the cylinder.Arguments
- float radius - Radius of the cylinder in units.
void setHeight (float height)
Sets a height of the cylinder.Arguments
- float height - Height of the cylinder in units.
float getRadius ()
Returns the current radius of the cylinder.Return value
Radius of the cylinder in units.Last update: 2017-07-03
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