Video Tutorial: How To Reuse Lightmaps for Levels of Detail
Subtitles are available for each tutorial in English, Russian, and Chinese.
Lightmapping is an efficient static global illumination technique using precalculated textures that store brightness and reflected color of lit surfaces. Using a single lightmap for multiple levels of detail can save video memory and reduce GI baking time.
See Also
- The article on Lightmapping
Last update:
2024-08-16
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)