Input
The Input section of the C# Component Samples demo contains a set of samples demonstrating how to add various types of input to the project:
Gamepad sample demonstrates how to add input from the gamepad.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Input
Joystick sample demonstrates how to add input from the joystick.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Input
Keyboard_And_Mouse sample demonstrates how to add input from the keyboard and mouse.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Input
Touches sample demonstrates how to add input from the touchscreen.
SDK Path: <SDK_INSTALLATION>demos\csharp_component_samples_demo_2.19\data\csharp_component_samples\main_samples\Input
Accessing Demo Source Code#
You can study and modify the source code of this demo to create your own projects. To access the source code do the following:
- Find the C# Component Samples demo in the Demos section and click Install (if you haven't installed it yet).
- After successful installation the demo will appear in the Installed section, and you can click Copy as Project to create a project based on this demo.
- In the Create New Project window, that opens, enter the name for your new project in the corresponding field and click Create New Project.
- Now you can click Open Code IDE to check and modify source code in your default IDE, or click Open Editor to open the project in the UnigineEditor.