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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::InputEventVRButton Class

Header: #include <UnigineInput.h>
Inherits from: InputEvent

This class controls VR controller button event information.

InputEventVRButton Class

Enums

ACTION#

NameDescription
ACTION_DOWN = 0Button state is "pressed".
ACTION_UP = 1Button state is "released".

Members


InputEventVRButton ( ) #

Default constructor.

InputEventVRButton ( unsigned long long timestamp, const Math::ivec2 & mouse_pos ) #

VR controller button input event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.

InputEventVRButton ( unsigned long long timestamp, const Math::ivec2 & mouse_pos, InputEventVRButton::ACTION action, int connection_id, Input::VR_BUTTON button ) #

VR controller button input event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.
  • InputEventVRButton::ACTION action - Type of the VR controller button input event, one of the ACTION_* values.
  • int connection_id - Connection identifier.
  • Input::VR_BUTTON button - VR controller button index.

void setAction ( InputEventVRButton::ACTION action ) #

Sets the type of the VR controller button input event.

Arguments

InputEventVRButton::ACTION getAction ( ) const#

Returns the type of the VR controller button input event.

Return value

Type of the VR controller button input event, one of the ACTION_* values.

void setConnectionID ( int connectionid ) #

Sets the connection identifier.

Arguments

  • int connectionid - Connection identifier.

int getConnectionID ( ) const#

Returns the current connection identifier.

Return value

Connection identifier.

void setButton ( Input::VR_BUTTON button ) #

Sets the VR controller button index.

Arguments

Input::VR_BUTTON getButton ( ) const#

Returns the VR controller button index.

Return value

VR controller button index.
Last update: 2024-08-16
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