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Unigine::ConsoleVariableString Class

Header: #include <UnigineConsole.h>

ConsoleVariableString Class

Members


void set ( const char * value ) const#

Sets the variable value.

Arguments

  • const char * value - Value of the variable.

const char * get ( ) const#

Gets the variable value.

Return value

Value of the variable.

ConsoleVariableString ( const char * name, const char * desc, int save, const char * value ) #

Console variable constructor.

Arguments

  • const char * name - Name of the variable.
  • const char * desc - Variable description.
  • int save - Value indicating whether to save the variable value into the configuration file: 1 to save the variable; otherwise,0.
  • const char * value - Value of the variable.

operator const char * ( ) const#

Cast operator for the variable.

Return value

Value of the variable.

const char * operator= ( const char * value ) #

Assignment operator for the variable.

Arguments

  • const char * value - Value of the variable.

void setGetFunc ( String(*) func ) #

Sets a function that will be called when the get() function is called for the variable.

Arguments

  • String(*) func - Function pointer.

void setSetFunc ( void (*)(String) func ) #

Sets a function that will be called when the set() function is called for the variable. For example:
Source code (C++)
ConsoleVariableString my_debug_mode(...);

my_debug_mode.setSetFunc([](String new_value) -> void
{
	// do something with "new_value"
	// and/or make some API calls here
});

Arguments

  • void (*)(String) func - Function pointer.

~ConsoleVariableString ( ) #

Destructor.
Last update: 2024-12-13
Build: ()