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Unigine Basics
1. Introduction
3. Preparing 3D Models
4. Materials
5. Cameras and Lighting
6. Implementing Application Logic
7. Making Cutscenes and Recording Videos
8. Preparing Your Project for Release
9. Physics
10. Optimization Basics
11. PROJECT2: First-Person Shooter
12. PROJECT3: Third-Person Cross-Country Arcade Racing Game
13. PROJECT4: VR Application With Simple Interaction
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

World Settings

Each world can have its own unique sound, physics, and rendering settings. You can customize everything from gravity to global lighting, and you can also prepare quality presets to maintain performance on different hardware. All world settings are available in the corresponding section of the Settings window.

To view or change settings for your current world:

  1. Click Windows → Settings in the main menu.

    Opening Settings window

  2. In the left-side panel of the Settings window, click Runtime → World and select the required section.

    World Settings

You can save your preset in a file with the corresponding extension: *.physics, *.sound, *.render and use in another world or project.

Loading Settings

Last update: 2024-04-04
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