Procedural Generation Assets
The Procedural Generation Assets asset pack contains a pack of ready-to-use materials and textures to customize buildings generated using the Sandworm tool to simplify creation of urban environments:
- 6 variations for brick buildings
- 2 variations for concrete buildings
Opening the World#
To open the world containing assets for the procedural generation of buildings:
- Install the Procedural Generation Assets asset pack (available via UNIGINE SDK Browser in the Assets section) and add it to your project (by clicking Other Actions -> Configure Project -> Assets in the Projects section of UNIGINE SDK Browser).
- In UnigineEditor, check the Asset Browser window. The material and texture files are available in the data/buildings/ directory.
Last update:
2022-10-10
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