InputEventJoyPovMotion Class
Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits from: | InputEvent |
InputEventJoyPovMotion Class
Members
InputEventJoyPovMotion ( ) #
Default constructor.InputEventJoyPovMotion ( long timestamp, ivec2 mouse_pos ) #
Joystick POV hat motion event constructor.Arguments
- long timestamp - Timestamp of the event.
- ivec2 mouse_pos - Position of the mouse.
InputEventJoyPovMotion ( long timestamp, ivec2 mouse_pos, int connection_id, int pov, int value ) #
Joystick POV hat motion event constructor.Arguments
- long timestamp - Timestamp of the event.
- ivec2 mouse_pos - Position of the mouse.
- int connection_id - Connection identifier.
- int pov - Index of the POV hat.
- int value - Position of the POV hat.
void setConnectionID ( int id ) #
Sets the connection identifier.Arguments
- int id - Connection identifier to be set.
int getConnectionID ( ) #
Returns the connection identifier.Return value
Connection identifier.void setPov ( int pov ) #
Sets the index of the POV hat.Arguments
- int pov - Index of the POV hat.
int getPov ( ) #
Returns the index of the POV hat.Return value
Index of the POV hat.void setValue ( int value ) #
Sets the position of the POV hat.Arguments
- int value - Position of the POV hat.
int getValue ( ) #
Returns the position of the POV hat.Return value
Position of the POV hat.Last update:
2022-12-14
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