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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::ArrayMap Class

Header: #include <UnigineInterpreter.h>

Allows using UnigineScript maps.

ArrayMap Class

Members


ArrayMap ( const ArrayMap & map ) #

Copy constructor.

Arguments

  • const ArrayMap & map - Map.

void set ( const Variable & key, const Variable & v ) const#

Set an item by key.

Arguments

static ArrayMap get ( void * interpreter, const Variable & id ) #

Return a map from UnigineScript.

Arguments

  • void * interpreter - Interpreter pointer.
  • const Variable & id - Map ID.

Return value

The map.

const Variable & get ( const Variable & key ) const#

Return an item by key.

Arguments

Return value

The item.

int size ( ) const#

Return map length.

Return value

Map length.

void clear ( ) const#

Clear all items of the map.

void append ( const Variable & key, const Variable & v ) const#

Append an item with a given key to the map.

Arguments

void remove ( const Variable & key ) const#

Remove an item with a given key from the map.

Arguments

Iterator back ( ) #

Return an iterator referring to the back element.

Return value

Back iterator.

Iterator begin ( ) #

Return an iterator referring to the first element.

Return value

Begin iterator.

Iterator end ( ) #

Return an iterator referring to the end element.

Return value

End iterator.

Iterator find ( const Variable & key ) const#

Find an item by a given key.

Arguments

Return value

Iterator to it if found; otherwise returns an iterator to end.

ArrayMap & operator= ( const ArrayMap & map ) #

Assignment operator for the map.

Arguments

  • const ArrayMap & map - Map to be assigned.

const Variable & operator[] ( const Variable & key ) const#

Map access.

Arguments

Return value

The item.
Last update: 2020-11-24
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