Console
UNIGINE console is used for standard input, output and error streams for the file loading, rendering system, audio and video systems, path-finding system, physics engine, file system and many others.
Can be opened in any UNIGINE-based application.
How to Open Console#
A built-in console is called by pressing the grave accent (`) key, placed under the ESC key:
The console can be hidden by pressing the grave accent (`) key one more time. See how to assign another key here.
Console Operation#
Console operation can be either command or variable:
Command Syntax#
Console command can take null, one or several arguments. The syntax is:
command_to_execute // null argument
command_to_execute argument // one argument
command_to_execute argument argument // two arguments
Hints
- To see the current variable value, other acceptable values and short description, just type it and press the Enter key. For example, if you type the
video_resizable variable, you get the following result:
video resizable toggle 0 is non-resizable mode 1 is resizable mode video_resizable = 1
- To complete a command or variable name, just start typing first letters and press the TAB key until you get the required result.
How to Change the Console Opening Key#
If you want to change the default grave accent (`) console turning on or off key, do one of the following actions:
- Open the configuration file data/unigine.cfg and change the ASCII-based key code in the following line:
<item name="console_key" type="int">96</item>
Console#
Basic operations on the console, command and variable.
Description:
| Arguments:
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Description:
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Description:
| Arguments: ASCII code of the key |
Description:
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Description:
| Arguments: Variable, which values will be switched |
Description:
| Arguments: Variable to be toggled |
Description:
| Arguments: Key to unbind |
Console GUI#
Operations on the console GUI.
Engine#
Basic operations on the engine.
Description:
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Description:
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Engine Configuration File#
General operations on the engine configuration.
Description:
| Arguments: Path to the configuration file to be loaded (data/unigine.cfg by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: Path to the configuration file (optional) |
Engine Analyzer#
Operations on the engine debugging.
Description:
| Arguments: Path to the log file to dump the log file information into (optional) |
World#
Basic operations on world.
Description:
| Arguments:
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Description:
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Description:
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Description:
| Arguments: Name of the world cache file (optional) |
Description:
| Arguments: 0 - screen scale (by default) 1 - 3D |
World State#
Serialized operations on world.
World Resources#
Operations, representing information on objects generated using CPU logic, such as ObjectGrass, ObjectMeshClutter and WorldClutter objects.
World Queueing#
Operations on the world queued nodes.
Sound#
Operations on the sound.
Sound Resources#
Operations on the sound resources.
Material Manager#
Operations on materials.
Description:
| Arguments: Path to the manual material file |
Description:
| Arguments: Path to the manual material file |
Description:
| Arguments: Path to the manual material file |
Description:
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Description:
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Camera#
Operations for fast positioning of the game camera.
Description:
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Description:
| Arguments: The first 3 arguments set position. The second 3 arguments set rotation (optional) |
File System#
Operations on the File system.
File System Info#
Operations, representing information on the File system.
Assets#
Operations on assets.
Description:
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Description:
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Scripts#
Operations on the world, system and editor scripts.
Editor Script Analyzer#
Operations on the editor script debugging.
Description:
| Arguments: Path to a file to dump the information into (optional) |
Description:
| Arguments: Path to the log file to dump the log file information into (optional) |
Description:
| Arguments: Path to a file to dump the information into (optional) |
System Script Analyzer#
Operations on the system script debugging.
Description:
| Arguments: Path to a file to dump the information into (optional) |
Description:
| Arguments: Path to the log file to dump the log file information into (optional) |
Description:
| Arguments: Path to a file to dump the information into (optional) |
World Script Analyzer#
Operations on the world script debugging.
Description:
| Arguments: Path to a file to dump the information into (optional) |
Description:
| Arguments: Path to the log file to dump the log file information into (optional) |
Description:
| Arguments: Path to a file to dump the information into (optional) |
Script Debugger#
Operations on the per-function breakpoint. The syntax to set the breakpoint is the following:
system_breakpoint/world_breakpoint/editor_breakpoint set/remove function_name number_of_arguments
Description:
| Arguments:
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Description:
| Arguments:
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Description:
| Arguments:
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Asynchronous Operations#
Asynchronous operations.
Description:
| Arguments: 0 - do not print (by default) 1 - print operations with the nodes 2 - print operations with the renderer resources (loading / unloading of meshes and textures) 3 - print operations with the file system resources (loading / unloading of files) 4 - print all operations with the nodes, renderer and file systems resources |
Description:
| Arguments: 0 - print only frequently used operations (by default) 1 - print all operations |
Description:
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Visualizer#
Operations on the visualizer.
Description:
| Arguments: 0 - visualizer is not shown (by default) 1 - visualizer is shown with depth testing (to check if other objects in the scene do not occlude visualized geometry) 2 - visualizer is shown without depth testing (visualized geometry is rendered in front of all objects in the scene) |
Description:
| Arguments: 0 - hide the FPS counter 1 - display the FPS counter (by default) 2 - display the FPS counter and statistics on the last 600 frames: minimum FPS, maximum FPS and average FPS for the last 600 frames. |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
World Debugging#
Operations on the world debugging.
Node Debugging#
Operations on the node debugging.
Occluder Debugging#
Operations on the occluder debugging.
Landscape Terrain Debugging#
Operations on the Landscape Terrain debugging.
Physics Debugging#
Texture Debugging#
Operations on the texture debugging.
Occlusion Queries#
Performance Profiling#
Operations on the Performance profiler.
Profiler GUI#
Operations on the Performance profiler style.
Microprofile#
Operations on the Microprofile.
Description:
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Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [1; 500] - available range 200 - default |
Description: | Arguments: [1; 500] - available range 500 - default |
Description:
| Arguments: Path to an .html file. |
Video Settings#
Description:
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Resolution and Full Screen#
Operations on the video resolution adjustment.
Description:
| Arguments: -1 - video_width × video_height 0 - 640 × 360 1 - 960 × 540 2 - 1024 × 576 3 - 1280 × 720 4 - 1366 × 768 (by default) 5 - 1600 × 900 6 - 1920 × 1080 7 - 2560 × 1440 8 - 3840 × 2160 9 - 640 × 400 10 - 960 × 600 11 - 1024 × 640 12 - 1280 × 800 13 - 1440 × 900 14 - 1680 × 1050 15 - 1920 × 1200 16 - 2560 × 1600 17 - 640 × 480 18 - 800 × 600 19 - 1024 × 768 20 - 1280 × 960 21 - 1280 × 1024 22 - 1600 × 1200 23 - 2048 × 1536 24 - 2560 × 2048 |
Description:
| Arguments: [0; 16384] - available range 0 - default |
Description:
| Arguments: [0; 16384] - available range 0 - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - windowed mode (by default) 1 - full-screen mode 2 - full-window mode when an application window is rendered without decorations |
Graphics Settings#
Operations on the graphics adjustment.
Multi-Monitor and Stereo Rendering#
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0; 1024] - available range 0 - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Rendering Settings#
Operations on the renderer.
Rendering Resources#
Operations representing information on the rendering resources.
Rendering Resources: OpenGL-Specific Commands#
Operations representing information on the rendering resources for OpenGL.
Description:
| Arguments: [0; 1024] - available range 128 - default |
Description:
| Arguments: [0; 256] - available range 16 - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Rendering Buffers#
Rendering Buffer Info#
Operations representing information on the rendering buffers.
Rendering Buffer Debugging#
Operations on the rendering buffer debugging.
Description:
| Arguments: 0 - all buffers are hidden (by default) 1 - show render textures (compact) 2 - show render textures (full) |
Description:
| Arguments: 0 - RG11B10F 1 - RGBA16F (by default) |
Description:
| Arguments: [0; 16] - available range 7 - default |
Description:
| Arguments: [0; 256] - available range 0 - default |
Framerate Stabilization#
Operations related to framerate stabilization management.
Rendering Passes#
Operations on rendering passes.
Description:
| Arguments: "mat_1, mat_2, ... mat_n" - the list of composite deferred materials |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Meshes#
Operations on mesh rendering.
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Decals#
Operations on decal rendering.
Fields#
Operations on field rendering.
Textures#
Operations on texture rendering.
Shaders#
Operations on shaders.
Description:
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Shader Loading#
Operations on the shader loading.
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Effects and Postprocesses#
Operations on the effects and postprocesses.
Description:
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Description:
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Description:
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Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - low 1 - medium (by default) 2 - high 3 - ultra |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [2; 8] - available range 6 - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.7f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.3f - default |
Description:
Increasing the width of the border may increase performance costs. | |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 0.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 10.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 10.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 0.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 0.0f - default |
Description:
| Arguments: 0 - quarter 1 - half 2 - full (by default) |
Description:
| Arguments: 0 - low 1 - medium (by default) 2 - high 3 - ultra |
Description:
| Arguments: 0 - ring (by default) 1 - circle |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled (by default) 1 - logarithmic adaptive exposure 2 - quadratic adaptive exposure |
Description:
| Arguments: [0.0f; 4.0f] - available range 0.0f - default |
Description:
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Description:
| Arguments: [0; inf] - available range 100 - default |
Description:
| Arguments: [0; inf] - available range 250 - default |
Description:
| Arguments: [0; inf] - available range 11 - default |
Description:
| Arguments: 0 - classic camera (by default) 1 - physically-based camera |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.3f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [1e-6f; 8.0f] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: From 1x1 to 1024x1024 Default: 128x64 |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: From 1x1 to 1024x1024 Default: 512x512 |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; 1.0f] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 0.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 1.0f - default |
Description:
| Arguments: 0 - quarter resolution 1 - half resolution (by default) 2 - full resolution |
Description:
| Arguments: 0 - quarter resolution 1 - half resolution (by default) 2 - full resolution |
Description:
| Arguments: 0 - low (4 samples) 1 - medium (8 samples) (by default) 2 - high (16 samples) 3 - ultra (32 samples) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - low 1 - medium) (by default) 2 - high 3 - ultra |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.2f - default |
Description:
| Arguments: 1 2 (by default) 3 |
Description:
| Arguments: [0.0f; 100.0f] - available range 10.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.1f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.0f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; inf] - available range 30.0f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; inf] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 1.0f - default |
Description:
| Arguments: 0 - 1 sample offset, no anti-aliasing 1 - 4 offsets (by default) 2 - 8 offsets 3 - 16 offsets |
Description:
| Arguments: [0.0f; inf] - available range 60.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 4.0f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.2f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.3f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.2f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.01f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.3f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.75f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: vec4_one - default value (white) |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [2; 32] - available range 4 - default |
Description:
| Arguments: [0.0f; 2.0f] - available range 0.2f - default |
Description:
| Arguments: [-inf; inf] - available range 45.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 0.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range inf - default |
Description:
| Arguments: [0.0f; inf] - available range inf - default |
Description:
| Arguments: [0.0f; inf] - available range inf - default |
Description:
| Arguments: [0.0f; inf] - available range inf - default |
Description:
| Arguments: [0.0f; inf] - available range inf - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; inf] - available range inf - default |
Description:
| Arguments: vec4_one - default value (white) |
Description:
| Arguments: vec4_one - default value (white) |
Description:
| Arguments: vec4_zero - default value (white) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: vec4_one - default value (white) |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: vec3_one - default value |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [2; 64] - available range 8 - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: vec3_one - default value |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; inf] - available range 0.5f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - HTC Vive emulation 2 - HTC Vive Pro emulation 3 - Oculus Rift emulation |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 0.0f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - low quality 1 - medium quality (by default) 2 - high quality 3 - ultra quality |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.2f - default |
Description:
| Arguments: 1 2 (by default) 3 |
Description:
| Arguments: [0.0f; 100.0f] - available range 10.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.1f - default |
Description:
| Arguments: 0 - quarter resolution 1 - half resolution (by default) 2 - full resolution |
Description:
| Arguments: 0 - quarter resolution (by default) 1 - half resolution 2 - full resolution |
Description:
| Arguments: 0 - quarter resolution (by default) 1 - half resolution 2 - full resolution |
Description:
| Arguments: 0 - low quality 1 - medium quality (by default) 2 - high quality 3 - ultra quality |
Description:
| Arguments: [1; 64] - available range 4 - default |
Description:
| Arguments: [1; 64] - available range 16 - default |
Description:
| Arguments: [0.0f; inf] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [1; 1024] - available range 8 - default |
Description:
| Arguments: [1; 256] - available range 8 - default |
Description:
| Arguments: 0 - quarter resolution 1 - half resolution (by default) 2 - full resolution |
Description:
| Arguments: 0 - quarter resolution (by default) 1 - half resolution 2 - full resolution |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: vec4(1.0f, 0.0f, 0.0f, 1.0f) - default value |
Description:
| Arguments: [0.0f; inf] - available range 10.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 4.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled 1 - low (by default) 2 - medium 3 - high 4 - high + velocity |
Description:
| Arguments: 0 - 1.0 * width x 0.5 * height (by default) 1 - 0.5 * width x 0.5 * height |
Description:
| Arguments: 0 - quarter 1 - half (by default) 2 - full |
Description:
| Arguments: 0 - low 1 - medium (by default) 2 - high 3 - ultra |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_fix_flicker (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_antialiasing_in_motion (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_frames_by_color (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_frames_by_velocity (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_preserve_details (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_frame_count (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_frames_velocity_threshold (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_max_frames_by_velocity (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_min_frames_by_velocity (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_pixel_offset (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_catmull_resampling (see for detailed information). | |
Description: Controls TAA for Screen-Space Subsurface Scattering similar to render_taa_samples (see for detailed information). | |
Description:
| Arguments: vec4(1.0f, 1.0f, 1.0f, 1.0f) - default value (white) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - Better Edges (by default) 1 - Better Normals |
Description:
| Arguments: 0 - low 1 - medium (by default) 2 - high 3 - ultra |
Description:
| Arguments: [0.0f; inf] - available range 0.01f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - low 1 - medium 2 - high (by default) 3 - ultra |
Description:
| Arguments: 0 - quarter 1 - half (by default) 2 - full |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.35f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.02f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
To use this option, render_ssdirt should be enabled. | Arguments: vec4(0.26f, 0.24f, 0.21f, 1.0f) - default value |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
To use this option, render_ssdirt should be enabled. | Arguments: vec4(0.48f, 0.44f, 0.39f, 1.0f) - default value |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.0f - default |
Lighting and Shading#
Operations on lighting and shading.
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - alpha blend (by default) 1 - additive blend 2 - multiply 3 - overlay |
Description:
| Arguments: 0 - haze disabled 1 - haze colored the specific color 2 - haze colored in accordance with the sky LUT (by default) |
Description:
| Arguments: 0 - better for short distance range (by default) 1 - better for long distance range |
Description:
| Arguments: [32; 1024] - available range 1024 - default 0 disables batching optimization |
Description:
| Arguments: [1; 32] - available range 8 - default |
Description:
| Arguments: [0; 128] - available range 4 - default |
Description:
| Arguments: [0; 128] - available range 4 - default |
Description:
| Arguments: [0; 128] - available range 4 - default |
Description:
| Arguments: [0; 128] - available range 4 - default |
Description:
| Arguments: [0; 128] - available range 4 - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled 1 - low (by default) 2 - medium 3 - high 4 - high + velocity |
Description:
| Arguments: 0 - 1 x 2 (1.0 * width x 0.5 * height) 1 - 2 x 2 (0.5 * width x 0.5 * height) (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - low 1 - medium (by default) 2 - high 3 - ultra |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - low 1 - medium (by default) 2 - high 3 - ultra |
Description:
| Arguments: 0 - quarter 1 - half (by default) 2 - full |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Shadows#
Operations on shadows.
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; inf] - available range 0.1f - default |
Description:
| Arguments: [0.0f; inf] - available range 100.0f - default |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default value 0.0f - shadows are not seen |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.0f - shadows are not seen 1.0f - shadows are long enough to occupy the whole screen |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: vec4_one - default value (white) |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.95f - default |
Description:
| Arguments: [0.0f; inf] - available range 0.0f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Description:
| Arguments: 0 - disabled 1 - low 2 - medium (by default) 3 - high 4 - ultra |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - low (by default) 2 - medium 3 - high 4 - ultra |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Geodetics#
You should upgrade to
Operations on geodetics.
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Clouds Rendering#
Description:
| Arguments: 0 - 2D texture providing better performance (by default) 1 - 3D texture providing better quality |
Description:
| Arguments: 0 - full 1 - half (by default) 2 - quarter |
Description:
| Arguments: [10.0f; 400000.0f] - available range 10000.0f - default |
Description:
| Arguments: [16; 8192] - available range 256 - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled (by default) 1 - 2×2 2 - 4×4 3 - 8×8 |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.3f - default |
Description:
| Arguments: 0 - low 1 - medium (by default) 2 - high 3 - ultra |
Description:
| Arguments: [1.0f; 2048.0f] - available range 230.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.3f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.3f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.1f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.3f - default |
Description:
| Arguments: 0 - 1 sample, low quality 1 - 3 samples, medium quality 2 - 5 samples, high quality (by default) 3 - 6 samples, ultra quality |
Description:
| Arguments: 0 - 1 sample, low quality (higher cloud density) 1 - 3 samples, medium quality (by default) 2 - 5 samples, high quality 3 - 6 samples, ultra quality (lower density, the clouds are softer) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; 100000.0f] - available range 100.0f - default |
Description:
| Arguments: 0 - disabled (by default) 1 - enabled |
Terrain Rendering#
The commands described below are intended for configuring Landscape Terrain object (the ObjectLandscapeTerrain class).
Description:
| Arguments: [1; 100] - available range 10 - default |
Description:
| Arguments: [1; 100] - available range 4 - default |
Description:
| Arguments: [1; 60] - available range 4 - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.1f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.9f - default |
Description:
| Arguments: 0 - 64×64 1 - 128×128 2 - 256×256 3 - 512×512 4 - 1024×1024 (by default) 5 - 2048×2048 6 - 4096×4096 7 - 8192×8192 8 - 16384×16384 |
Description:
| Arguments: 0 - 64×64 1 - 128×128 2 - 256×256 3 - 512×512 4 - 1024×1024 (by default) 5 - 2048×2048 6 - 4096×4096 7 - 8192×8192 8 - 16384×16384 |
Description:
| Arguments: 0 - 64×64 1 - 128×128 2 - 256×256 3 - 512×512 4 - 1024×1024 (by default) 5 - 2048×2048 6 - 4096×4096 7 - 8192×8192 8 - 16384×16384 |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.5f - default |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; 1000.0f] - available range 0.01f - default |
Description:
| Arguments: [0.0f; 50.0f] - available range 1.5f - default |
Description:
| Arguments: [0.0f; 50.0f] - available range 6.0f - default |
Description:
| Arguments: [0.0001f; 1.0f] - available range 0.001f - default |
Description:
| Arguments: [0.0f; inf] - available range 30000.0f - default |
Description:
| Arguments: [0.0f; 1.0f] - available range 0.95f - default |
Description:
| Arguments: 0 - low (use the lower MIP level) 1 - medium (use the higher MIP level) (by default) 2 - high (linearly interpolate between adjacent MIP levels) |
Description:
| Arguments: [0.0f; 1.0f] - available range 0 - 3072×3072 (~200 MB of VRAM) 1 - 16384×16384 (~3.1 GB of VRAM) 0.4f - 8192×8192 (by default, ~860 MB of VRAM) |
Description:
| Arguments: width and height values separated by a space 1344 756 - (default) |
Description:
| Arguments: [1; 64] - available range 4 - default |
Description:
| Arguments: [1; 64] - available range 4 - default |
Description:
| Arguments: [1; 256] - available range 60 - default |
Water Rendering#
Output Modes#
Description:
| Arguments: 0 - disabled panoramic rendering (by default) 1 - 180-degree panorama with curved edges 2 - 180-degree linear panorama without distortion at the edges 3 - 180-degree spherical panorama (fisheye) 4 - 360-degree panorama with curved edges 5 - 360-degree linear panorama without distortion at the edges 6 - 360-degree spherical panorama (fisheye) |
Description:
| Arguments: 0 - disabled (by default) 1 - anaglyph stereo 2 - interlaced stereo 3 - horizontal stereo 4 - vertical stereo |
Description:
| Arguments: 0 - disabled (by default) 1 - OpenVR-based culling mode 2 - Custom culling mode |
Description:
| Arguments: (1.0f, 1.0f, 0.0f, 0.0f) - default value |
Description:
The last two components are ignored when render_stereo_hidden_area is set to 2. | Arguments: (0.6f, 0.6f, 0.0f, 0.0f) - default value |
Description:
| Arguments: 0 - disabled (by default) 1 - dynamic reprojection (slower, but more accurate, more pronounced ghost effect) 2 - fast reprojection (fast, reduced ghost effect, but clipping of frontal parts of moving objects may occur) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0.0f; inf] - available range 1.0f - default |
Other Settings#
Description:
| Arguments: 0 - sequential rendering CPU-GPU-CPU-GPU... 1 - 1 buffer (by default) 2 - 2 buffers 3 - 3 buffers |
Description:
| Arguments: 0 - disabled 1 - enabled (by default) |
Description:
| Arguments: [0; 1024] - available range 5 - default |
Description:
Usage: render_virtual_resolution [screen_width] [screen_height] | Arguments: -1; -1 - default value |
Description:
| Arguments: [0.0f; inf] - available range 0.0f - default |
Renderers#
OpenGL#
Operations on the OpenGL API.
OpenAL Settings#
Operations on the OpenAL API.
Plugins#
Operations on external plugins.
Bake Lighting#
Operations on the Bake Lighting tool.
Screenshots#
Operations on screenshots.
General Information#
Memory Info#
Operations, representing information on the system memory.
CPU Info#
Operations, representing information on the CPU.
System Info#
Operations representing information on the system.
GPU Info#
Miscellaneous#
Miscellaneous commands.