Unigine::Player Class
New Functions
- virtual void setOldModelview(const UNIGINE_MAT4 & modelview) const =0
- virtual UNIGINE_MAT4 getOldModelview() const =0
- virtual void setUp(const vec3 & up) const =0
- virtual vec3 getUp() const =0
- virtual void setView(const vec3 & view) const =0
- virtual vec3 getView() const =0
- virtual void setVelocity(const vec3 & velocity) const =0
- virtual vec3 getVelocity() const =0
- virtual void setControlled(int controlled) const =0
- virtual int isControlled() const =0
- virtual void setControls(const ControlsPtr & controls) const =0
- virtual ControlsPtr getControls() const =0
- virtual void updateControls(float ifps) const =0
- virtual void flushTransform() const =0
Last update: 2017-07-03
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